Mar 15, 2008, 09:04 AM // 09:04
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#22
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Frost Gate Guardian
Join Date: Jul 2006
Profession: W/
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Quote:
Originally Posted by Unknown Warrior
+5 armor doesn't do what you said it does. Read this:
http://wiki.guildwars.com/wiki/Armor_rating
to better understand the armor rating system. +5 armor really doesn't do anything. This leads me to agree with Master Knightfall... your sword really is useless.
Also, sundering is much better than furious statistically and in practice. But hey, it's your preference.
And about your conversation with Admael, you can't compare the two weapons like that. The two extra mods on the kid's sword make it exponentially better than yours.
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ummm, it is exactly what i said lol
War's AL = 100 thus dmg multiplyer being 0.5 (halve) of a caster's
if AL is at 105, dmg multiplyer is 0.459
if 1 attack does 1000 dmg, it will do 500 to a tank, to a tank with 105 AL it does instead 456 dmg.......ratio and reduce
AL 100= 50/100, AL 105= 46/100------a 4 point difference every 100 dmg
thus exactly what i've said for every 100 dmg (well i was off by 1 since i rushed) 4 points get reducted.............again what is a tank so pose to do??.......calculate the amount of dmg a tank takes in just 1 mission. net dmg reducted is better than just 30 hp
so go do your homework, cuz i kno i did mine
how is a sundering better than furious "statistically"???????????????????? theres stats for that???? and where????
Last edited by Fatal Fury; Mar 15, 2008 at 10:19 AM // 10:19..
Reason: forgot comma lol
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Mar 15, 2008, 09:11 AM // 09:11
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#23
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Banned
Join Date: Feb 2007
Guild: most hated players in the [game]
Profession: R/Mo
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Quote:
Originally Posted by Fatal Fury
ummm, it is exactly what i said lol
War's AL = 100 thus dmg multiplyer being 0.5 (halve) of a caster's
if AL is at 105, dmg multiplyer is 0.459
if 1 attack does 1000 dmg, it will do 500 to a tank, to a tank with 105 AL it does instead 456 dmg.......ratio and reduce
AL 100= 50/100, AL 105= 46/100------a 4 point difference every 100 dmg
thus exactly what i've said for every 100 dmg (well i was off by 1 since i rushed) 4 points get reducted.............again what is a tank so pose to do??.......calculate the amount of dmg a tank takes in just 1 mission.
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ur better off with a fortitude warriors have high armor already and tanking is quite useless in 'normal' pve areas
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Mar 15, 2008, 09:14 AM // 09:14
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#24
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Frost Gate Guardian
Join Date: Jul 2006
Profession: W/
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Quote:
Originally Posted by masta_yoda
ur better off with a fortitude warriors have high armor already and tanking is quite useless in 'normal' pve areas
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lol in other words easy areas.............
Last edited by Fatal Fury; Mar 15, 2008 at 09:18 AM // 09:18..
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Mar 15, 2008, 09:18 AM // 09:18
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#25
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Desert Nomad
Join Date: Jul 2005
Guild: Glob of Ectospasm [GoE]
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Quote:
Originally Posted by Unknown Warrior
Also, sundering is much better than furious statistically and in practice. But hey, it's your preference.
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I don't think you understand the argument. Sundering is better than furious for some builds and Furious is better than Sundering on other builds. Also Icy is better than both on other builds.
There is no "best all round" prefix mod for a weapon. It all depends on what your killing and what build you're using.
Quote:
Originally Posted by Unknown Warrior
And about your conversation with Admael, you can't compare the two weapons like that. The two extra mods on the kid's sword make it exponentially better than yours.
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What 2 extra mods are you going on about?
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Mar 15, 2008, 09:29 AM // 09:29
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#26
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Jungle Guide
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Perfect is whatever the buyer makes it that's why weapons are sold clean.
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Mar 15, 2008, 09:42 AM // 09:42
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#27
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Frost Gate Guardian
Join Date: Jul 2006
Profession: W/
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ummm P.S. on defense > fortitude
idk if u guys looked at this gimmick build be4 (i think it was nerfed) but it consisted on a necro using aura of the lich and and using skill that sacrificed % health to do dmg (since health is reduced the % health isnt that much and dmg from all sources was halved, it being pretty even, some people saying theres no difference) BUT there actually is; when a monk goes to heal
EX: Necro has 500hp, but it took 100 dmg, monk heals necro for 50 resulting in necro having 450/500 health bar having the monk now having to cast a 2nd heal to achieve full health
compared to that same necro now has aura of the lich enchanted, now Necro has 250hp, and it took 50 dmg instead (AotL's 2nd effect), monk goes to heal again for 50 resulting instead in 250/250hp (full health)
a little bit of that can be applied to this, a fortitude mod gives +30 hp increasing the war's maximum hp, thus straining monk's heals (a little bit). Defense mod instead add AL to reduce input dmg and puts less strain on monks in the long run
Last edited by Fatal Fury; Mar 15, 2008 at 09:45 AM // 09:45..
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Mar 15, 2008, 09:45 AM // 09:45
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#28
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Quote:
Originally Posted by Fatal Fury
i like it req8 cuz i can use it in builds that doesnt even require the weapon e.g. steady tank build in where i'l leave it at 8 and use the extra attribute on something else........and the more req doesnt mean more dmg just that u need to place that attibute on that level just to do its max dmg lol altho it does increase its critical %
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True, but why would you bring your weapon attribute to 8, only to deal sub-par damage, in a build that isn't designed to do damage? You are better of investing those points in another attribute, as not to waste them. (in Healing Prayers for better Mending for all I care )
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Mar 15, 2008, 09:54 AM // 09:54
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#29
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Frost Gate Guardian
Join Date: Jul 2006
Profession: W/
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Quote:
Originally Posted by Arduinna
True, but why would you bring your weapon attribute to 8, only to deal sub-par damage, in a build that isn't designed to do damage? You are better of investing those points in another attribute, as not to waste them. (in Healing Prayers for better Mending for all I care )
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1: sub-par dmg is better than doing no dmg at all, agaist lv 20^ enemies, if u dont have the weapon requirement, u wont do jat squat lol (net dmg output can actually be big)
2: maybe u have only 1 skill that uses the weapon attribute making it not as important as a primary or secondary attribute
3: maybe u just dont know where to the points and your alrdy have the skills necessary for the build
4: there are skills on other attributes on every profession that deal dmg other than your weapon attribute (lol my build does do dmg, its called a steady tank cuz tanks use the skill better than any other profession)
Last edited by Fatal Fury; Mar 15, 2008 at 10:00 AM // 10:00..
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Mar 15, 2008, 10:02 AM // 10:02
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#31
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Banned
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Thing is though there are a lot more complete morons out there than those that know sundering suks compared to other things.
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Mar 15, 2008, 10:06 AM // 10:06
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#32
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Frost Gate Guardian
Join Date: Jul 2006
Profession: W/
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Quote:
Originally Posted by Conn
Hey Fatal Fury, was the guy named Unknown Warrior by any chance?
Also if given a choice between a free req 8 fellblade or a req 9 wingblade, both 15^50, the fellblade wins hands down. Only a complete moron believes sundering plus fortitude trumps everything else. It's all in the build you're running.
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no......but he was a warrior, lol i called him out 1st pg. his name is Sam Of Honor, altho this guy does want to keep his ign anonymous lol dont kno, either way i proved them both wrong.
Quote:
Originally Posted by Master Knightfall
Thing is though there are a lot more complete morons out there than those that know sundering suks compared to other things.
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dude i can make every prefix for a sword look better than sundering lol but what can i do???.........lol its thier likes, even though it looks fancy
Last edited by Fatal Fury; Mar 15, 2008 at 10:14 AM // 10:14..
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Mar 15, 2008, 10:12 AM // 10:12
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#33
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GW Retiree
Join Date: Nov 2005
Guild: Sg Unknown [KATE]
Profession: W/
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Quote:
Originally Posted by Fatal Fury
when i tried explaining to him that . . .
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This is where you gone wrong.
Don't do it in future.
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Mar 15, 2008, 10:17 AM // 10:17
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#34
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Frost Gate Guardian
Join Date: Jul 2006
Profession: W/
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lmao, true, im with you on that i have u on my FL, why??
oh yeah u sold that perfect blue darkwing im on a mission to hunt that down
Last edited by Fatal Fury; Mar 15, 2008 at 10:27 AM // 10:27..
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Mar 15, 2008, 10:38 AM // 10:38
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#35
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Frost Gate Guardian
Join Date: Feb 2008
Guild: Flying Gophers
Profession: W/
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Quote:
Originally Posted by Rahja the Thief
E-Peeeeen, go go go!
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Gotta love these threads. Rahja said it perfectly.
it seems these days when someone cannot win an argument ingame, they bring it in front of an audience, like guru. just lose the ego, and move on people.
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Mar 15, 2008, 11:43 AM // 11:43
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#36
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Jungle Guide
Join Date: Dec 2005
Location: Kangaroo-land.
Guild: Blades of the Dingo [AUST]
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Quote:
Originally Posted by Rahja the Thief
E-Peeeeen, go go go!
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"You're E-peen has increased by 2%!"
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Mar 15, 2008, 12:00 PM // 12:00
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#37
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Krytan Explorer
Join Date: Apr 2007
Guild: Tryst of Vengenance [ToV]
Profession: Mo/Me
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Vampiric pwns sundering on a sword.
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Mar 15, 2008, 12:25 PM // 12:25
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#38
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GW Retiree
Join Date: Nov 2005
Guild: Sg Unknown [KATE]
Profession: W/
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"Perfect mods" in guildwars just meant 20/20, +30 or -5(20%) +30 etc ... and does not imply they are better mods than vamp or +5 defence.
Its just a term people often use in trading. I know, that 10% furious is perfect too etc. Just that "perfect" + "Guildwars" = Sundering / Fortitude / Luck of the draw.
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Mar 15, 2008, 02:15 PM // 14:15
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#39
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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What it all boils down to is weather or not the person buying is a collector or a player.
By this I mean that to most players R8 has 0 meaning, so now your basically down to the mods and the skin. Skin is very subjective so that leaves you with the mods.
Furious is one of those mods that sounds good at first then is revealed through game play to be totaly useless. If you make a build that is balanced then gaining +1 adren every 10 attacks really will make no impact.
+5AL vs 30HP has been debated for over 3years. Armor looks better on first glance at the math, however since most every foe you face in GW is capable of dishing out some armor ignoring dmg it really doesn't grant you much protection. +30HP can be the difference between surviving a spike and not.
Now if the person purchasing the sword is a collector then the R8 is the deciding factor and the mods have very little impact on the sale. Though most collectors seam to look for 20/20 and +30hp(15^50 is assumed unless caster +5energy)
As for inscribed vs "old school" non-inscribed since both still drop the jury may be out on that for quite some time. There are a few exceptions to that where some weapons now only drop inscribed thus driving up the price of the uninscribed that are kicking around.
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Mar 15, 2008, 04:35 PM // 16:35
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#40
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Hall Hero
Join Date: Aug 2005
Profession: E/
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To all the idiots in this thread...
His sword is a non inscribable req 8 fellblade with 15^50 inhereint mod (drop from prophecies) and +5 armor and a furious mod.
The people who say his weapon are useless are the same people as the guy selling the wingblade. You don't realize that weapon mods have NO impact on the value of the weapon. His fellblade is worth way more then the other sword.
Honestly, most people trying to spam trade in Kamadon have no idea what the heck they are talking about and try to sell the same item way overpriced for 4 hours (WTS req 11 long sword 100k+80 ectos).
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